Evaluating the Effect of Gamification in Crowdsourced Design

Context: Pre-Master elective course – User Evaluation MethodsDates: April – June 2017 Team: Stern Hutjes, Alan Wever, Marius UrsuClient: Design2Gather Design2Gather provides real-world design cases in which professionals or students can participate. By submitting their own ideas, designers have a chance to win a monetary reward. In the last year, the number of contributors on… Continue reading Evaluating the Effect of Gamification in Crowdsourced Design